I’ve been meaning to update this blog for a while now. Finally found some time to do it. Progress is a lot shower than I would like it to be. Creating something like this turned out to be a lot of work. This is in part due to my neurotic attention to detail. I really want it to be as perfect as possible. But there is good news.
The past three months I’ve been busy testplaying and putting some finishing touches on the scripts for chapter 2. The ‘problem’ with these test runs is that new ideas keep popping up; wouldn’t it be cool if you see some familiar faces in the Clone Lab pods or how about the possibility of a random nightmare while resting and what if… etc? Things just keep growing.
I’ve also spent some time fixing bugs. This is always a challenge since I’m not a scripter. So it’s a little trial and error. But I’ve managed to take out some annoying ones.
Other good news is I found out the game plays perfectly ok on Windows 10. I’ve been developing this on an XP computer and hadn’t had the chance to test it on a new computer. It even works with an Xbox controller. So you can really go all the way in old school gaming 🙂
Anyhow the current status is that chapter 1 and 2 are now ready to go. I was a bit too optimistic in a previous post about finishing this game. Especially with the current pace. The new plan is to finish up at least the first part of chapter 3. Story wise things really kick into higher gear in that chapter. So I want to give you guys a taste of that in the beta.
The first part of chapter 3 is coming together nicely. I just finished a level called The Citadel which plays a key role in that chapter. Enjoy this picture of the main entrance for now.
BTW Windows 10 allows me to capture game footage very easily, so expect a test run video very soon!