Category Archives: Setting

The art of the photon

The Phantasy Star Universe series added quite a lot of interesting things to the Phantasy¬†lore. Photons being one of them. In a nutshell a photon is the most basic form of energy and photon particles are everywhere. It was established … Continue reading

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Heal the world

Phantasy Star RMXP makes some slight alterations to the healing system of the classic games. First of all the effects of traditional medicine (monomate, dimate and trimate) are changed a bit. In the classic games each type of medicine would … Continue reading

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Exciting Town

The cities in Phantasy Star RMXP are larger than the cities in the original games. This allows for more backstory, but also revisit value. Certain buildings or apartments are¬†closed when you arrive at the city for the first time. In … Continue reading

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Beyond Algo

No Motavia, no Dezolis or Palma, Phantasy Star RMXP moves beyond Algo. One important reason is that the story of Algo has been told. The protectors did their holy job to guard Algo from the evil forces of darkness. What … Continue reading

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