Let’s take some time to focus on the weapons and armor used in Phantasy Star RMXP. Like the original series the game will provide a nice mix of sci-fi and fantasy styled weapons and armor. Claws, swords, daggers, vulcans and cannons will be there as well as some lesser used weapons like needlers and bows.
As with medicine and food it was important to not ignore the PS Online and Universe series. These series not only broadened the weapon pallet, they also added some cool unique weapons like the Black Bull, Dark Straal and Blitz Gazer. Not all of them will be in, but some of them will return as special weapons. Armor-wise a lot of the classic gear returns; helmets, crowns, chests, shields and emels will all be there.
There are however some changes in the equipment set-up. Some has to do with scripting convenience. Dual wielding like in the original series is out of the game for now. Instead a character can use a pair of weapons or guns like in the Phantasy Star Universe series. One of the characters for instance is able to use twin guns.
The equipment slots available are head gear, body armor, a shield or an emel and weapons. There’s also an extra slot available for a special item. These special items can unlock a skill or raise certain status points.
Different star system, different materials. Of course certain things from the classics had to be in there like a Steel Sword or Laser Claws. RMXP will also mark the return of the Sega US/Europe exclusive material Planar. But for most of it the game borrows materials from the Universe series. Expect to run into armor made of the sturdy metal Stelnium or head gear made of Soural, a metal that also enhances mental powers.
What, no Laconia, you might say? Don’t worry it’s in the game, but extremely rare. Only very few items will show up. It’s status is comparable to Laconia in the original Phantasy Star.